VIRTUAL VIEW
A PLATFORM FOR BUILDING ENTERPRISE
METAVERSE EXPERIENCES
TRY IT HERE
Click on the arrows and door icons to move locations
Click and drag to look around
ONE PLATFORM.
MULTIPLE USE CASES.
TRAINING
PRODUCT DEMOS
RETAIL
BRAND EXPERIENCES
CONFERENCES
TRADE SHOWS
INTERNAL
COMMUNICATIONS
LOCATION TOURS
A CUSTOMISABLE ONLINE EXPERIENCE PLATFORM.
VIRTUAL VIEW is a web-based platform that houses digital experiences in bespoke 3D environments. It’s a flexible collection of tools that can be adapted and changed for a wide variety of use cases.
VIRTUAL VIEW is the future of reaching audiences in digital spaces.
No download required
Interactive features
FEATURES
BREAKDOWN
BESPOKE
ENVIRONMENTS
We build fully bespoke photo-real 3D environments from your references.
GUIDED
TOURS
Guided tours from remote brand ambassadors to take users around the experience.
E-COMMERCE
E-commerce integration or links.
CONFERENCE
FACILITIES
In-Built conference tools featuring video calling and screen sharing.
BREAKOUT
ROOMS
Breakout rooms for 1-2-1 meetings and small group discussions.
LIVE
VIDEO
Stream live or pre- recorded video into the platform for multiple users.
IMAGES AND
TEXT POP-UP
Display a gallery of high quality images and PDF’s.
PRODUCT VISUALISATION
Display 3d product models, add customisation and discovery features.
GAMIFICATION
Bespoke web-based games built into the platform.
DOCUMENTATION
DOWNLOAD
Clearly navigate and download a large number of PDF’s and other documentation.
ANALYTICS
DATA CAPTURE – every mouse click is captured and tracked so we can identify elements such as:
Website traffic
Average user session/dwell time
Which hotspots were visited and which are the most popular
Visitor flow around the site
Visitor global location
Clicks to external websites
New and returning visitors
Social sharing – tracked through users clicking sharing buttons within the webpage
All data will be directed to a Google Analytics account.
STREAMLINED PRODUCTION PROCESS.
1
EXPERIENCE CONCEPTING
Working with you to define the key objectives of the experience.
6
TESTING
Quality assurance testing across several devices.
2
WIREFRAME USER INTERACTIONS AND CONTENT/ STORY POINTS
Identify key story points and user interactions.
3
LOCATION MODELLING
Model the environment from references and mood boards provided.
7
LAUNCH
Host the experience and support the final build up to launch.
4
USER INTERFACE DESIGN
Design the graphical elements and user interface as per your brand or product guidelines.
5
DEVELOPMENT
Combine all elements and build the interactive product.
TIMEFRAME - 12 WEEKS